Very recently I've been seeing news about this new game titled 'Elden Ring'. I watched the opening cutscene while my friend played it the other day and it made me realize something. I need dialogue/voiceover work for the trailers. Now before I knew what the project entailed I had an idea for a teaser voiceover that would convey darkness and ferocity. It went:
"Everyone fears the monsters in the dark alleys...The monsters lurking under their beds... The monsters that lie in their closet. But no one ever fears the monster that lives inside them."
It felt appropriate, given that the main character struggles with the possibility that they may have to kill the villain or cross lines they didn't think they could, thus hinting at the 'monster' that they had yet to release or that they feared releasing. It was an interesting bit of dialogue and that's where Elden Ring comes in. Here's the cinematic for reference. It feels like a trailer of sorts which is interesting considering it opens the game.
Potential villain lines:
"You're just a cat chasing rats. We scurry away the first time, but you'll never get rid of the pack,"
"Heroes are supposed to be shining warriors of light but you're in the dark just like the rest of us"
"Telling people to stay down doesn't work. You have to make sure they can never get back up,"
"You're not fixing the problem, just patching holes until they break open again,"
"If the system works, why do the police need you to do their job?"
Potential hero lines(it's hard to come up with cool hero stuff):
"I'm not going to kill you, because that would make us the same. I'll just make sure you don't come back for another round"
"The mask shouldn't mean anything to anybody. I'm just someone who doesn't want to watch people suffer"
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